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You're on the right track with the moss - a little more yellow in some
places and a some black in others will make it look more realistic. I really
like how there's a lot of moss at the bottom of the walls and it gradually
diminishes higher up. Good job!
In my humble opinion, the original fog was better. The main reason, I think,
is because now the ground is visible, which destroys the mood of mystery.
Now it's just an ordinary castle sitting on the ground, whereas before you
could imagine that it was on the precipice of an abyss, or magically
levitating, or something.
Regards,
Dave
"Geoff Wedig" <wed### [at] darwin cwru edu> wrote in message
news:3AB### [at] darwin cwru edu...
> Geoff Wedig wrote:
>
> > Take 2 of Into the Abyss. I've done quite a bit on the pic, but my last
> > overnight render was really awful (I turned down the AA settings for
> > speed reasons and the pic came out ugly), so this is just a testing pic
> > of the new settings for the Mist and Stone (added a 'wetness' sheen to
> > the lower stonework) I'll hopefully post a full pic tomorrow, but for
> > now, enjoy!
> >
> Ok, Changed my mind. Here's the ugly version of the picture. The rad
> settings and the AA settings are bad, not to mention the really ugly way
the
> moss came out, but take a look anyway.
>
> Comments?
> Geoff
>
>
>
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